Beskrivning av bidrag

This is an immersive visualization of working memory activity (so far only spikes) in virtual reality using Unity and HTC-Vive. The data was given by Neural science Ph.D. student Florian Fiebig of KTH who fetched the data through the NEST simulator v2.2. The objective of this particular project is to create a so-called tool for both teaching and learning purposes aimed at not only students but teachers/researchers likewise. Teachers/Researchers will use this visualization as a tool to analyze how the human brain functions, as it brings new dimensions and perspective that is not as prominent in 2D charts. For students or even public at e.g. conventions, this could be used as a tool to showcase how the human brain works. The interactive visualization in 3D enhances and simplifies it for listeners with no background in neural science, as one can e.g. easily go back and forth from different views. So not only does it provide new insights for researchers to analyze, but it also helps people with no background knowledge to get a quick grasp than from 2D charts. Is the more dimensional and detailed visualization in VR the future of information visualization?

This project is still a work in process and not yet finalized. The goal is to have it run as smoothly and as intuitive as possible. There are still some missing functions and data yet to be visualized, but it is a matter of time before those are included and the project could be open to use for anyone.

WASD: To translate camera
Q&E: To Lower or lift camera
L: Show 2D chart.
K: Hide 2D chart.
T: Top view
G: Normal view

medlemmar

Vincent Wong

Utbildning

Simuleringsteknik och Virtuell Design, KTH