Beskrivning av bidrag
‘AI-maze me’ is a maze solving game made for web browsers. An AI agent has been trained with feature based Q-learning to solve generic mazes with multiple materials. Most other implementations of Q-learning for maze solving associates a state with a placement in the maze. This project instead associates a state as a set of features, that represents what the agent ‘sees’, and can therefore solve randomly generated mazes with more ease.
The application has 3 different modes. Either the user can play manually, watch a trained AI agent solve the generated mazes or the user can play against an AI agent and try to beat it over a combination of 10 levels, each with a higher difficulty.
This project was made in TNM095 – Artificial Intelligence for Interactive Media, at Linköping University.
Live website: https://adamalsegard.github.io/AI-maze_me/
Medieteknik, Linköpings universitet